[roc-info] Night-o this weekend

Rick and Dayle Lavine rdlavine at frontiernet.net
Tue Nov 3 10:34:21 EST 2009


*Here are the course notes from Georg Nadorff_

November 7, 2009,  Saturday,  6:00 pm_*
This Saturday we are pleased to offer a Night-Orienteering event at 
Mendon Ponds Park.  Start/Finish will be at West Lodge (this is where HQ 
for the trail run the same day will be, and where HQ for the Mendon 
A-meet in September was).  There will be a mass start at 6:05 pm.  There 
will be a 90 minute time limit to complete the courses.  Bring 
headlights or flashlights.  It will be total darkness.  We offer options 
to compete in White, Yellow, Orange, Brown, Green, Red, Blue.  The White 
will be a bit more like a Yellow course in terms of difficulty.
 
_Here is how it will work:_
Please come early, so we can get everyone registered and ready for a 
mass start.  There will be a briefing at 6:00 pm, at which time maps 
will also be handed out.  You will have 5 minutes to study the map.  
Mass start will be at 6:05 pm.

    * All runners/walkers/groups will have the identical first four
      controls.  
          (controls 1,2,3,4 are connected by a line on the map)
    * Following is encouraged!
    * All runners/walkers/groups will have the identical last four
      controls leading back to the start/finish.
          (controls 5,6,7,8 are connected by a line on the map)
    * These 8 controls comprise the White course = 2.8 km distance.
    * Punch these in boxes 1-8 of the punch card.
    * After the fourth control, it is a "Free-for-all O":
          (controls 4,5 are connected by a dashed line, indicating
      "Free-for-all" is possible)
    * If you choose to simply go on to controls 5 through 8, you will be
      ranked in the */White/* course, based on your finish time. 
    * If you choose to go further, you can visit any control in any
      order (like a Score-O).
    * Punch in any box other than 1 through 8.
    * Unlike a Score-O, controls have no point value.
    * visit 3 additional controls, you will be ranked in the */Yellow/*
      course, based on your finish time. 
    * visit 6 additional controls, you will be ranked in the */Orange/*
      course, based on your finish time. 
    * visit 9 additional controls, you will be ranked in the */Brown/*
      course, based on your finish time. 
    * visit 12 additional controls, you will be ranked in the */Green/*
      course, based on your finish time. 
    * visit 15 additional controls, you will be ranked in the */Red/*
      course, based on your finish time. 
    * visit 18 additional controls, you will be ranked in the */Blue/*
      course, based on your finish time.  
          (since there are only 16 additional boxes on our punch cards,
      Blue runners will need to make two punches outside the boxes)
    * NOTE: if you visit any other number of controls, you will only be
      ranked in the course below your total which is evenly divisible by 3.
          (example:  if you visit 10 Score-O controls, you will still
      only be ranked in Brown, if you visit 14, you'll be in Green, etc,
      so visiting extra controls is just a waste of your time)
    * you /must/ visit controls 5,6,7,8 to return to the start/finish.
    * there are 22 total Score-O controls in the woods (so no one needs
      to visit all).
    * bottom line--it's important to keep track of how many controls you
      have visited so you don't waste your time!
    * there is a 90 minute time limit to return to the start/finish.
    * you lose 1 score-o control for every minute you are overtime
      (dropping you to lower catagories, but you will still be ranked).

_Summary:_
Controls 1 through 8 are mandatory = White course
There are 22 total Score-O controls (# 59-80):
  +3 = Yellow     +6 = Orange     +9 = Brown




More information about the roc-info mailing list